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1. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Edited by: Pac SubCom on 06/02/2011 17:02:09 Yes, this is a typical thing. Like in high sec wars, where people tend to hide their logis away, put them in neutral corps, to even get an engagement in the first place, and it is similar with ECM s...
- by Pac SubCom - at 2011.02.06 17:00:00
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2. unprobable t3 ships - in Ships and Modules [original thread]
Edited by: Pac SubCom on 06/02/2011 16:47:12 That depends on your level of experience and routine. A mission takes enough time to find you. There might still be people like that out there. --------------- ∞ TQFE
- by Pac SubCom - at 2011.02.06 16:47:00
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3. An idea to encourage population growth in low sec. - in Player Features and Ideas Discussion [original thread]
Edited by: Pac SubCom on 06/02/2011 16:37:10 The eve community has nobody but themselves to blame here. Low sec holds enough rewards. The problem is the profit maximization paradigm that is purported here on the forums, no doubt reflecting th...
- by Pac SubCom - at 2011.02.06 16:35:00
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4. unprobable t3 ships - in Ships and Modules [original thread]
Edited by: Pac SubCom on 06/02/2011 16:29:17 I remember a time when there were no scanning probes in the game at all. Still people could be found and ganked just with the use of the directional scanner. Just don't feel too safe alone in the da...
- by Pac SubCom - at 2011.02.06 16:27:00
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5. Gaylente - in Ships and Modules [original thread]
Originally by: baltec1 Originally by: Pac SubCom Edited by: Pac SubCom on 01/02/2011 13:05:47 Even if you are somebody who can make blasters work, or is part of a group that makes blasters work, and his mention of rails is a st...
- by Pac SubCom - at 2011.02.01 13:20:00
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6. Gaylente - in Ships and Modules [original thread]
Edited by: Pac SubCom on 01/02/2011 13:06:42 Even if you are somebody who can make blasters work, or are part of a group that makes blasters work, and your mention of rails is a strong indication that this is the case, then divulging your meth...
- by Pac SubCom - at 2011.02.01 12:58:00
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7. Jericho Fraction is Recruiting Revolutionary Heroes! - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Pac SubCom on 01/02/2011 07:44:51 To inquire and to create, these are the centers around which all human pursuits more or less directly revolve. All moral cultures spring solely and immediately from the inner life of the soul, and...
- by Pac SubCom - at 2011.02.01 07:41:00
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8. A call to the strong - in Intergalactic Summit [original thread]
Now this is the Law of the jungle, as old and as true as the sky; And the Wolf who shall keep it may prosper, but the Wolf who shall break it must die. Like the creeper that girdles the tree-trunk, the Law runneth forward and back - For the streng...
- by Pac SubCom - at 2011.01.31 09:08:00
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9. Why the bias against Nation? - in Intergalactic Summit [original thread]
Originally by: Sylorin Why do Concord and everyone else hate Nation so much? ItĘs simple economics. Even people who hate other kinds of slavery accept the structure of a galaxy that includes the economic gains of the Empire and by extensi...
- by Pac SubCom - at 2011.01.22 08:13:00
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10. New Dev Blog: CSM December Summit - Meeting minutes (Part 3of 3) - in EVE Information Portal [original thread]
Edited by: Pac SubCom on 22/01/2011 05:23:29 To get people to mine in 0.0. Thin out roids in hi sec, so that they are only useful for newbies in mining frigs. Put moongoo and some PI raw materials into the roids in lo sec and 0.0. Can also h...
- by Pac SubCom - at 2011.01.22 05:23:00
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11. Jump Bridges - in Player Features and Ideas Discussion [original thread]
Edited by: Pac SubCom on 22/01/2011 05:16:21 - Space without jump bridges = Wilderness - Jump bridges = roads and rail lines - Subcapitals = Infantry. Walks through wilderness slowly without fuel consumption. Speedier on roads. - Freighters ...
- by Pac SubCom - at 2011.01.22 05:15:00
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12. Sebiester Tribe Represent! - in EVE General Discussion [original thread]
This one is for girls too!
- by Pac SubCom - at 2011.01.20 03:16:00
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13. Whose new avatar are you most likely to fap to? - in EVE General Discussion [original thread]
Let us go forward together! --------------- ∞ TQFE
- by Pac SubCom - at 2011.01.18 21:37:00
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14. Posting to get character picture - in EVE Forum Experiments [original thread]
For the Cause! --------------- ∞ TQFE
- by Pac SubCom - at 2011.01.18 18:15:00
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15. Character creation & customization feedback - Round 3 - in Test Server Feedback [original thread]
Edited by: Pac SubCom on 12/01/2011 02:29:05 Originally by: Apsidia Edited by: Apsidia on 11/01/2011 15:12:10 SiSi Client version: 6.40.219662 Graphic Settings: All to Max Have some problems with "Portrait" (4) Creation step scr...
- by Pac SubCom - at 2011.01.12 02:25:00
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16. Infinity: Quest for earth (New trailer) - in Out of Pod Experience [original thread]
Edited by: Pac SubCom on 04/05/2010 08:17:11 Originally by: Mr Kidd I forget the number, 200mil star systems? Could be wrong. But it was big. 200 - 400 billion , just like the real Milky Way. But they are not all meant to be ex...
- by Pac SubCom - at 2010.05.04 08:08:00
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17. Did They Mix Up E-War? - in Ships and Modules [original thread]
Edited by: Pac SubCom on 28/04/2010 10:57:14 The system is also designed to enable the players the opportunity to combine different technologies for maximum effect, so racial mods don't need to be perfectly aligned to player playstyles. It's ...
- by Pac SubCom - at 2010.04.28 10:54:00
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18. Organizational and Logistical Tactics: Economic Control (Supplement) - in Warfare & Tactics [original thread]
Edited by: Pac SubCom on 21/04/2010 11:45:56 If you want to find incentives for alliance members, you first have to ask yourself why they are playing in the first place. I'd say for a sense of accomplishment. If I'm right, then the payment its...
- by Pac SubCom - at 2010.04.21 11:40:00
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19. Organizational and Logistical Strategies - in Warfare & Tactics [original thread]
Edited by: Pac SubCom on 19/04/2010 22:47:55 "Rewards" are the success that follows from the preparation/training. Success => Empowerment => Fun <= Cameraderie/Friendship Everything else is only the means to this end. Standariza...
- by Pac SubCom - at 2010.04.19 22:38:00
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20. How to align to gates/stations faster in big ships - in EVE New Citizens Q&A [original thread]
Originally by: Yarinor Originally by: Tau Cabalander Edited by: Tau Cabalander on 20/03/2010 19:56:19 When ejected from a station, hold-down CTRL SPACEBAR so you come to a stop (or at least about 10% max speed) as soon as poss...
- by Pac SubCom - at 2010.03.21 20:27:00
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